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EVENT(3)                 BSD Library Functions Manual                 EVENT(3)

NAME
     event_init, event_dispatch, event_loop, event_loopexit, event_loopbreak,
     event_set, event_base_dispatch, event_base_loop, event_base_loopexit,
     event_base_loopbreak, event_base_set, event_base_free, event_add,
     event_del, event_once, event_base_once, event_pending, event_initialized,
     event_priority_init, event_priority_set, evtimer_set, evtimer_add,
     evtimer_del, evtimer_pending, evtimer_initialized, signal_set,
     signal_add, signal_del, signal_pending, signal_initialized,
     bufferevent_new, bufferevent_free, bufferevent_write,
     bufferevent_write_buffer, bufferevent_read, bufferevent_enable,
     bufferevent_disable, bufferevent_settimeout, bufferevent_base_set,
     evbuffer_new, evbuffer_free, evbuffer_add, evbuffer_add_buffer,
     evbuffer_add_printf, evbuffer_add_vprintf, evbuffer_drain,
     evbuffer_write, evbuffer_read, evbuffer_find, evbuffer_readline,
     evhttp_new, evhttp_bind_socket, evhttp_free - execute a function when a
     specific event occurs

SYNOPSIS
     #include <sys/time.h>
     #include <event.h>

     struct event_base *
     event_init(void);

     int
     event_dispatch(void);

     int
     event_loop(int flags);

     int
     event_loopexit(struct timeval *tv);

     int
     event_loopbreak(void);

     void
     event_set(struct event *ev, int fd, short event,
             void (*fn)(int, short, void *), void *arg);

     int
     event_base_dispatch(struct event_base *base);

     int
     event_base_loop(struct event_base *base, int flags);

     int
     event_base_loopexit(struct event_base *base, struct timeval *tv);

     int
     event_base_loopbreak(struct event_base *base);

     int
     event_base_set(struct event_base *base, struct event *);

     void
     event_base_free(struct event_base *base);

     int
     event_add(struct event *ev, struct timeval *tv);

     int
     event_del(struct event *ev);

     int
     event_once(int fd, short event, void (*fn)(int, short, void *),
             void *arg, struct timeval *tv);

     int
     event_base_once(struct event_base *base, int fd, short event,
             void (*fn)(int, short, void *), void *arg, struct timeval *tv);

     int
     event_pending(struct event *ev, short event, struct timeval *tv);

     int
     event_initialized(struct event *ev);

     int
     event_priority_init(int npriorities);

     int
     event_priority_set(struct event *ev, int priority);

     void
     evtimer_set(struct event *ev, void (*fn)(int, short, void *), void *arg);

     void
     evtimer_add(struct event *ev, struct timeval *);

     void
     evtimer_del(struct event *ev);

     int
     evtimer_pending(struct event *ev, struct timeval *tv);

     int
     evtimer_initialized(struct event *ev);

     void
     signal_set(struct event *ev, int signal, void (*fn)(int, short, void *),
             void *arg);

     void
     signal_add(struct event *ev, struct timeval *);

     void
     signal_del(struct event *ev);

     int
     signal_pending(struct event *ev, struct timeval *tv);

     int
     signal_initialized(struct event *ev);

     struct bufferevent *
     bufferevent_new(int fd, evbuffercb readcb, evbuffercb writecb, everrorcb,
             void *cbarg);

     void
     bufferevent_free(struct bufferevent *bufev);

     int
     bufferevent_write(struct bufferevent *bufev, void *data, size_t size);

     int
     bufferevent_write_buffer(struct bufferevent *bufev,
             struct evbuffer *buf);

     size_t
     bufferevent_read(struct bufferevent *bufev, void *data, size_t size);

     int
     bufferevent_enable(struct bufferevent *bufev, short event);

     int
     bufferevent_disable(struct bufferevent *bufev, short event);

     void
     bufferevent_settimeout(struct bufferevent *bufev, int timeout_read,
             int timeout_write);

     int
     bufferevent_base_set(struct event_base *base, struct bufferevent *bufev);

     struct evbuffer *
     evbuffer_new(void);

     void
     evbuffer_free(struct evbuffer *buf);

     int
     evbuffer_add(struct evbuffer *buf, const void *data, size_t size);

     int
     evbuffer_add_buffer(struct evbuffer *dst, struct evbuffer *src);

     int
     evbuffer_add_printf(struct evbuffer *buf, const char *fmt, ...);

     int
     evbuffer_add_vprintf(struct evbuffer *buf, const char *fmt, va_list ap);

     void
     evbuffer_drain(struct evbuffer *buf, size_t size);

     int
     evbuffer_write(struct evbuffer *buf, int fd);

     int
     evbuffer_read(struct evbuffer *buf, int fd, int size);

     u_char *
     evbuffer_find(struct evbuffer *buf, const u_char *data, size_t size);

     char *
     evbuffer_readline(struct evbuffer *buf);

     struct evhttp *
     evhttp_new(struct event_base *base);

     int
     evhttp_bind_socket(struct evhttp *http, const char *address,
             u_short port);

     void
     evhttp_free(struct evhttp *http);

     int (*event_sigcb)(void);

     volatile sig_atomic_t event_gotsig;

DESCRIPTION
     The event API provides a mechanism to execute a function when a specific
     event on a file descriptor occurs or after a given time has passed.

     The event API needs to be initialized with event_init() before it can be
     used.

     In order to process events, an application needs to call
     event_dispatch().  This function only returns on error, and should
     replace the event core of the application program.

     The function event_set() prepares the event structure ev to be used in
     future calls to event_add() and event_del().  The event will be prepared
     to call the function specified by the fn argument with an int argument
     indicating the file descriptor, a short argument indicating the type of
     event, and a void * argument given in the arg argument.  The fd indicates
     the file descriptor that should be monitored for events.  The events can
     be either EV_READ, EV_WRITE, or both, indicating that an application can
     read or write from the file descriptor respectively without blocking.

     The function fn will be called with the file descriptor that triggered
     the event and the type of event which will be either EV_TIMEOUT,
     EV_SIGNAL, EV_READ, or EV_WRITE.  Additionally, an event which has regis-
     tered interest in more than one of the preceeding events, via bitwise-OR
     to event_set(), can provide its callback function with a bitwise-OR of
     more than one triggered event.  The additional flag EV_PERSIST makes an
     event_add() persistent until event_del() has been called.

     Once initialized, the ev structure can be used repeatedly with
     event_add() and event_del() and does not need to be reinitialized unless
     the function called and/or the argument to it are to be changed.  How-
     ever, when an ev structure has been added to libevent using event_add()
     the structure must persist until the event occurs (assuming EV_PERSIST is
     not set) or is removed using event_del().  You may not reuse the same ev
     structure for multiple monitored descriptors; each descriptor needs its
     own ev.

     The function event_add() schedules the execution of the ev event when the
     event specified in event_set() occurs or in at least the time specified
     in the tv.  If tv is NULL, no timeout occurs and the function will only
     be called if a matching event occurs on the file descriptor.  The event
     in the ev argument must be already initialized by event_set() and may not
     be used in calls to event_set() until it has timed out or been removed
     with event_del().  If the event in the ev argument already has a sched-
     uled timeout, the old timeout will be replaced by the new one.

     The function event_del() will cancel the event in the argument ev.  If
     the event has already executed or has never been added the call will have
     no effect.

     The functions evtimer_set(), evtimer_add(), evtimer_del(),
     evtimer_initialized(), and evtimer_pending() are abbreviations for common
     situations where only a timeout is required.  The file descriptor passed
     will be -1, and the event type will be EV_TIMEOUT.

     The functions signal_set(), signal_add(), signal_del(),
     signal_initialized(), and signal_pending() are abbreviations.  The event
     type will be a persistent EV_SIGNAL.  That means signal_set() adds
     EV_PERSIST.

     In order to avoid races in signal handlers, the event API provides two
     variables: event_sigcb and event_gotsig.  A signal handler sets
     event_gotsig to indicate that a signal has been received.  The applica-
     tion sets event_sigcb to a callback function.  After the signal handler
     sets event_gotsig, event_dispatch will execute the callback function to
     process received signals.  The callback returns 1 when no events are reg-
     istered any more.  It can return -1 to indicate an error to the event
     library, causing event_dispatch() to terminate with errno set to EINTR.

     The function event_once() is similar to event_set().  However, it sched-
     ules a callback to be called exactly once and does not require the caller
     to prepare an event structure.  This function supports EV_TIMEOUT,
     EV_READ, and EV_WRITE.

     The event_pending() function can be used to check if the event specified
     by event is pending to run.  If EV_TIMEOUT was specified and tv is not
     NULL, the expiration time of the event will be returned in tv.

     The event_initialized() macro can be used to check if an event has been
     initialized.

     The event_loop function provides an interface for single pass execution
     of pending events.  The flags EVLOOP_ONCE and EVLOOP_NONBLOCK are recog-
     nized.  The event_loopexit function exits from the event loop. The next
     event_loop() iteration after the given timer expires will complete nor-
     mally (handling all queued events) then exit without blocking for events
     again. Subsequent invocations of event_loop() will proceed normally.  The
     event_loopbreak function exits from the event loop immediately.
     event_loop() will abort after the next event is completed;
     event_loopbreak() is typically invoked from this event's callback. This
     behavior is analogous to the "break;" statement. Subsequent invocations
     of event_loop() will proceed normally.

     It is the responsibility of the caller to provide these functions with
     pre-allocated event structures.

EVENT PRIORITIES
     By default libevent schedules all active events with the same priority.
     However, sometimes it is desirable to process some events with a higher
     priority than others.  For that reason, libevent supports strict priority
     queues.  Active events with a lower priority are always processed before
     events with a higher priority.

     The number of different priorities can be set initially with the
     event_priority_init() function.  This function should be called before
     the first call to event_dispatch().  The event_priority_set() function
     can be used to assign a priority to an event.  By default, libevent
     assigns the middle priority to all events unless their priority is
     explicitly set.

THREAD SAFE EVENTS
     Libevent has experimental support for thread-safe events.  When initial-
     izing the library via event_init(), an event base is returned.  This
     event base can be used in conjunction with calls to event_base_set(),
     event_base_dispatch(), event_base_loop(), event_base_loopexit(),
     bufferevent_base_set() and event_base_free().  event_base_set() should be
     called after preparing an event with event_set(), as event_set() assigns
     the provided event to the most recently created event base.
     bufferevent_base_set() should be called after preparing a bufferevent
     with bufferevent_new().  event_base_free() should be used to free memory
     associated with the event base when it is no longer needed.

BUFFERED EVENTS
     libevent provides an abstraction on top of the regular event callbacks.
     This abstraction is called a buffered event.  A buffered event provides
     input and output buffers that get filled and drained automatically.  The
     user of a buffered event no longer deals directly with the IO, but
     instead is reading from input and writing to output buffers.

     A new bufferevent is created by bufferevent_new().  The parameter fd
     specifies the file descriptor from which data is read and written to.
     This file descriptor is not allowed to be a pipe(2).  The next three
     parameters are callbacks.  The read and write callback have the following
     form: void (*cb)(struct bufferevent *bufev, void *arg).  The error call-
     back has the following form: void (*cb)(struct bufferevent *bufev, short
     what, void *arg).  The argument is specified by the fourth parameter
     cbarg.  A bufferevent struct pointer is returned on success, NULL on
     error.  Both the read and the write callback may be NULL.  The error
     callback has to be always provided.

     Once initialized, the bufferevent structure can be used repeatedly with
     bufferevent_enable() and bufferevent_disable().  The flags parameter can
     be a combination of EV_READ and EV_WRITE.  When read enabled the buffer-
     event will try to read from the file descriptor and call the read call-
     back.  The write callback is executed whenever the output buffer is
     drained below the write low watermark, which is 0 by default.

     The bufferevent_write() function can be used to write data to the file
     descriptor.  The data is appended to the output buffer and written to the
     descriptor automatically as it becomes available for writing.
     bufferevent_write() returns 0 on success or -1 on failure.  The
     bufferevent_read() function is used to read data from the input buffer,
     returning the amount of data read.

     If multiple bases are in use, bufferevent_base_set() must be called
     before enabling the bufferevent for the first time.

NON-BLOCKING HTTP SUPPORT
     libevent provides a very thin HTTP layer that can be used both to host an
     HTTP server and also to make HTTP requests.  An HTTP server can be cre-
     ated by calling evhttp_new().  It can be bound to any port and address
     with the evhttp_bind_socket() function.  When the HTTP server is no
     longer used, it can be freed via evhttp_free().

     To be notified of HTTP requests, a user needs to register callbacks with
     the HTTP server.  This can be done by calling evhttp_set_cb().  The sec-
     ond argument is the URI for which a callback is being registered.  The
     corresponding callback will receive an struct evhttp_request object that
     contains all information about the request.

     This section does not document all the possible function calls; please
     check event.h for the public interfaces.

ADDITIONAL NOTES
     It is possible to disable support for epoll, kqueue, devpoll, poll or
     select by setting the environment variable EVENT_NOEPOLL, EVENT_NOKQUEUE,
     EVENT_NODEVPOLL, EVENT_NOPOLL or EVENT_NOSELECT, respectively.  By set-
     ting the environment variable EVENT_SHOW_METHOD, libevent displays the
     kernel notification method that it uses.

RETURN VALUES
     Upon successful completion event_add() and event_del() return 0.  Other-
     wise, -1 is returned and the global variable errno is set to indicate the
     error.

SEE ALSO
     kqueue(2), poll(2), select(2), evdns(3), timeout(9)

HISTORY
     The event API manpage is based on the timeout(9) manpage by Artur
     Grabowski.  The port of libevent to Windows is due to Michael A. Davis.
     Support for real-time signals is due to Taral.

AUTHORS
     The event library was written by Niels Provos.

BUGS
     This documentation is neither complete nor authoritative.  If you are in
     doubt about the usage of this API then check the source code to find out
     how it works, write up the missing piece of documentation and send it to
     me for inclusion in this man page.

BSD                             August 8, 2000                             BSD
 

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