UNIX ON-LINE Man Pages - Die Onlinehilfe

Die Syntax von Unixbefehlen wird in den entsprechenden Manpages dokumentiert. Hier können Sie diese Onlinehilfe für viele Standardbefehle abrufen.

Suchoptionen:
Seiten auflisten, welche beginnen mit:
A   B   C   D   E   F   G   H   I   J   K   L   M   N   O   P   Q   R   S   T   U   V   W   X   Y   Z   ALPHA   NUM   ANDERE   ALLE
Locale::Script(3pm)    Perl Programmers Reference Guide    Locale::Script(3pm)

NAME
       Locale::Script - ISO codes for script identification (ISO 15924)

SYNOPSIS
           use Locale::Script;
           use Locale::Constants;

           $script  = code2script('ph');                       # 'Phoenician'
           $code    = script2code('Tibetan');                  # 'bo'
           $code3   = script2code('Tibetan',
                                  LOCALE_CODE_ALPHA_3);        # 'bod'
           $codeN   = script2code('Tibetan',
                                  LOCALE_CODE_ALPHA_NUMERIC);  # 330

           @codes   = all_script_codes();
           @scripts = all_script_names();

DESCRIPTION
       The "Locale::Script" module provides access to the ISO codes for
       identifying scripts, as defined in ISO 15924.  For example, Egyptian
       hieroglyphs are denoted by the two-letter code 'eg', the three-letter
       code 'egy', and the numeric code 050.

       You can either access the codes via the conversion routines (described
       below), or with the two functions which return lists of all script
       codes or all script names.

       There are three different code sets you can use for identifying
       scripts:

       alpha-2
           Two letter codes, such as 'bo' for Tibetan.  This code set is
           identified with the symbol "LOCALE_CODE_ALPHA_2".

       alpha-3
           Three letter codes, such as 'ell' for Greek.  This code set is
           identified with the symbol "LOCALE_CODE_ALPHA_3".

       numeric
           Numeric codes, such as 410 for Hiragana.  This code set is
           identified with the symbol "LOCALE_CODE_NUMERIC".

       All of the routines take an optional additional argument which
       specifies the code set to use.  If not specified, it defaults to the
       two-letter codes.  This is partly for backwards compatibility (previous
       versions of Locale modules only supported the alpha-2 codes), and
       partly because they are the most widely used codes.

       The alpha-2 and alpha-3 codes are not case-dependent, so you can use
       'BO', 'Bo', 'bO' or 'bo' for Tibetan.  When a code is returned by one
       of the functions in this module, it will always be lower-case.

   SPECIAL CODES
       The standard defines various special codes.

       o   The standard reserves codes in the ranges qa - qt, qaa - qat, and
           900 - 919, for private use.

       o   zx, zxx, and 997, are the codes for unwritten languages.

       o   zy, zyy, and 998, are the codes for an undetermined script.

       o   zz, zzz, and 999, are the codes for an uncoded script.

       The private codes are not recognised by Locale::Script, but the others
       are.

CONVERSION ROUTINES
       There are three conversion routines: "code2script()", "script2code()",
       and "script_code2code()".

       code2script( CODE, [ CODESET ] )
           This function takes a script code and returns a string which
           contains the name of the script identified.  If the code is not a
           valid script code, as defined by ISO 15924, then "undef" will be
           returned:

               $script = code2script('cy');   # Cyrillic

       script2code( STRING, [ CODESET ] )
           This function takes a script name and returns the corresponding
           script code, if such exists.  If the argument could not be
           identified as a script name, then "undef" will be returned:

               $code = script2code('Gothic', LOCALE_CODE_ALPHA_3);
               # $code will now be 'gth'

           The case of the script name is not important.  See the section
           "KNOWN BUGS AND LIMITATIONS" below.

       script_code2code( CODE, CODESET, CODESET )
           This function takes a script code from one code set, and returns
           the corresponding code from another code set.

               $alpha2 = script_code2code('jwi',
                            LOCALE_CODE_ALPHA_3 => LOCALE_CODE_ALPHA_2);
               # $alpha2 will now be 'jw' (Javanese)

           If the code passed is not a valid script code in the first code
           set, or if there isn't a code for the corresponding script in the
           second code set, then "undef" will be returned.

QUERY ROUTINES
       There are two function which can be used to obtain a list of all codes,
       or all script names:

       "all_script_codes ( [ CODESET ] )"
           Returns a list of all two-letter script codes.  The codes are
           guaranteed to be all lower-case, and not in any particular order.

       "all_script_names ( [ CODESET ] )"
           Returns a list of all script names for which there is a
           corresponding script code in the specified code set.  The names are
           capitalised, and not returned in any particular order.

EXAMPLES
       The following example illustrates use of the "code2script()" function.
       The user is prompted for a script code, and then told the corresponding
       script name:

           $| = 1;   # turn off buffering

           print "Enter script code: ";
           chop($code = <STDIN>);
           $script = code2script($code, LOCALE_CODE_ALPHA_2);
           if (defined $script)
           {
               print "$code = $script\n";
           }
           else
           {
               print "'$code' is not a valid script code!\n";
           }

KNOWN BUGS AND LIMITATIONS
       o   When using "script2code()", the script name must currently appear
           exactly as it does in the source of the module. For example,

               script2code('Egyptian hieroglyphs')

           will return eg, as expected. But the following will all return
           "undef":

               script2code('hieroglyphs')
               script2code('Egyptian Hieroglypics')

           If there's need for it, a future version could have variants for
           script names.

       o   In the current implementation, all data is read in when the module
           is loaded, and then held in memory.  A lazy implementation would be
           more memory friendly.

SEE ALSO
       Locale::Language
           ISO two letter codes for identification of language (ISO 639).

       Locale::Currency
           ISO three letter codes for identification of currencies and funds
           (ISO 4217).

       Locale::Country
           ISO three letter codes for identification of countries (ISO 3166)

       ISO 15924
           The ISO standard which defines these codes.

       http://www.evertype.com/standards/iso15924/
           Home page for ISO 15924.

AUTHOR
       Neil Bowers <neil@bowers.com>

COPYRIGHT
       Copyright (c) 2002-2004 Neil Bowers.

       This module is free software; you can redistribute it and/or modify it
       under the same terms as Perl itself.

perl v5.12.1                      2010-05-13               Locale::Script(3pm)
 

Scannen Sie den Barcode um die Webseite zu öffnen


Quelle: http://www.trinler.net/de/service/doc/linux/man.html?command=Locale%3A%3AScript
Gedruckt am: 21.11.2017 13:12 GMT+0100 (2017-11-21T13:12:14+01:00)